четверг, 14 августа 2008 г.

Take the door on the west end of the room and travel down the hallway to a small
library. Here you will find another note and a Lavender on a table. Take the door
on the other end of the library to the previously unreachable end of the west wing
path. Now on the other side of the path, take the ledge to a small alcove on the
side of the building, just like the one in the east wing. There is another grate
that you can crawl into to find a hidden section of the library. In this section
of the library you will find the other crest to place in the pillar in the dinning
room. Once you have found the crest, return to the dinning room and place the
crest inside the appropriate pillar to reveal a secret door in the room.

This new part of the castle is much nicer and better-kept then the rest of the
castle. Take the hallway into a room that has a display of medieval armor. These
displays of armor are motionless at the moment, but soon enough they will create a
problem to your progress through this area. Move through the room and take the
rear door into a large office like room in the rear of the castle. Search the
table found under the large portrait of the man on the horse to find a few items.
On the table you will find another crest, a note and a book. After you read
through the note and the book you will be treated to a cut scene that shows you
the fate of poor Dennis.

Once the scene is over, examine the projector in the room to reveal a stone tablet
with a space for a crest to be placed. Place the new crest into the space provide
to unlock something in the previous armor room. Once you are done in the office,
return to the armor room to find that the suits of armor have come to life. At
timed intervals the suits will swing their respective weapon in a pre-determined
pattern. Ignore the armor for the moment and move to the steel device in the upper
left corner of the room. Upon examining the object, you realize it is an elevator
to a room below the armor room. Take this elevator down and unlock the door you
find in the room below. Move back up the elevator and cautiously move to the
elevator in the bottom left side of the room. If the suits of armor are giving you
a hard time, the use of an invisible ring will allow you to move ahead un-impeded.

Take this elevator to the floor below and take the invisibility ring on the table.
Unlock the locked door in this section and take the elevator back to the armor
room. Now make your way through the armor room to the elevator in the bottom right
corner of the room. Take this elevator to the bottom floor again to find a switch
on the wall. Flip this switch to open a previously sealed door at the far end of
this room. Given that you have opened all the locked doors in the room as
previously explained, you can now run from one side of the room to another, un-
impeded and make your way through the previously locked door. If you take your
time or stumble in any way the door will close and you will need to use the switch
again to unlock the door.

Once you find your way into the room beyond, you will come across both Scissorman
and Scissorwoman and their captive, Dennis. A short movie reveals what appears to
be Dennis's gruesome fate. Luckily it is revealed that the "separated " Dennis was
only a dummy of sorts. Another cut scene will occur and Alyssa will find herself
in another section of the castle. Open the only door in the room to come across a
familiar scene.

When you open the door and step inside, you find yourself apparently back in the
secret study found in Alyssa's home. Search the room and find another book
revealing some interesting story points. Also search the bookcase in the corner of
the room to reveal yet another secret section to the secret study (redundant
anyone?). Take the ladder in this new section of the study back, which in turns
triggers a cut scene that reveals more to the games story.

After the cut scene, make your way back down into the prison below the armor room
and flip the switch. Run to through the opened door again before it closes and
enter the torture room to save Dennis from a horrible fate.

--BOSS FIGHT--
Killer: Scissorwoman

This battle is relatively easy if you come prepared. Scissorwoman has the ability
to teleport about the torture room at will, which may cause problems when you are
powering up an arrow. You can make your way around the torture room and get off as
many shots as possible. Most likely you will have a hard time acquiring enough
time to fully power up your arrows. You can offset this bye either using a red
arrow to transfix Scissorwoman in place, or you can wait for her to unleash her
special attack.

Scissorwoman's special attack unleashes a large tornado like attack that overtakes
most of the room. Once she starts to use the attack, move to the farthest part of
the room and start charging up your arrow. If you were ready, or have enough time,
you should be able to fire off a shot that will hold her in place. Continue firing
shots until you unleash the powerful bow attack on her. You may need to repeat
this depending on how much damage you inflicted on her before you unleash the
powerful attack.

After you have defeated Scissorwoman, a scene will play that shows Scissorman
weeping over her death. You now have to take on the harder of the two Scissor
Twins.